arion_00
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Nintendo Power magazine has some new details about the upcoming Grand Theft Auto : Chinatown Wars for the Nintendo DS. The magazine reveals that the game will have a cel-shaded look and action will be viewed from an isometric perspective. The first screenshots of the game will be soon available.
- True GTA game - sandbox gameplay, open-world environment, gritty crime narrative. - M-rating - Isometric camera angle - Cel-shaded polygons w/ black borders - good touch-screen implementation - 'tasteful' minigames, streamlining interface - UI based on a PDA - hub for email, contacts, map, music player, GPS, stat-tracking - stats uploaded to Rockstar Social Club website via Wi-Fi - finger-sized icons - missions designed for shorter periods of play, arcade quality - aiming with control pad, auto targeting with R button - subtle autosteer - if you fail a mission, you can jump back to the action sequence - chain gun, flamethrower - good portion of Liberty City is modeled in the game (different routes than console games) - no probems with load times, draw-in or frame rate - lots of pedestrians, cars, etc on screen - Wanted system - objective is to disable police cars any way possible - real-time weather effects, 24-hour day/night cycle - lots of radio stations to listen to (more instrumentals than vocals) - 800,000 lines of hand-optimized source code (hey, the people like the info, right?) - no details yet on multiplayer/Wi-Fi features
还有更多图
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[10 楼]
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Posted:2008-09-22 15:57| |
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