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SHAMAN 天赋更动释出

不了解SM,不敢乱翻译,原文转载好了,等一个正式些的翻译...先将就着看


We've recently completed an extensive review of the Shaman class, plugging in many changes for the next major content patch.

One of the first thing we reviewed was the mana cost for each Shaman spell and ability. The following list of spells will see a reduction in mana cost upon the release of the next patch.


Searing Totem - Mana cost reduced.

Mana Spring Totem - Mana cost reduced.

Healing Stream Totem - Mana cost reduced.

Rockbiter, Frostbrand, Flametongue and Windfury Weapon - Mana costs reduced.

Lightning Bolt - Mana cost reduced.

Next we took a took a pass at the duration for each Shaman spell and ability. This next list outlines spells which will see an increase to spell duration for patch 1.11.


Disease Cleansing Totem - Duration increased.

Fire Resistance Totem - Duration increased.

Flametongue Totem - Duration increased.

Frost Resistance Totem - Duration increased.

Grace of Air Totem - Duration of ranks 1 and 2 increased.

Nature Resistance Totem - Duration increased.

Poison Cleansing Totem - Duration increased.

Stoneskin Totem - Duration increased.

Strength of Earth Totem - Duration of ranks 1 through 4 increased.

Tremor Totem - Duration increased.

Windfury Totem - Duration increased.

Windwall Totem - Duration increased.

Players should also be happy to know that skill levels gained with two weapons when specced with the "Two-Handed Axes/Maces Enhancement Talent" will now be retained should a player unspend this talent point and return to it later.

Since we're on the topic of talents, I thought I'd give you some insight to a number of upcoming changes specifically affecting talents for the next patch. A full preview will be available through the interactive talent calculator, which should go live sometime in the next couple of days. Please note when reviewing these changes that it isn't necessarily comprehensive of every change, and that all numbers provided are based upon maximum rank investment.

Elemental

Starting with the first tier, you'll immediately notice that Convection has replaced Improved Lightning Bolt. Only now the passive effect of Convection will reduce the mana cost of Shock, Lightning Bolt and Chain Lightning spells by 10%. Similarly, you'll notice that the Concussion will now improve damage done by Lightning Bolt and Chain Lightning by 5%, in addition to Shock spells.

Moving along to the second tier, you'll notice Earth's Grasp, a talent that increases the health of the Stoneclaw Totem by 50% and the radius of the Earthbind Totem by 20%, for a mere two points. This is a significant improvement over the current Improved Stoneclaw Totem talent.

Call of Flame will now increase damage done by Fire Totems by 15% for 3 points, rather than 10% for 5 points.

The final tier 2 talent available is completely new -- Elemental Warding. For three points this talent will reduce damage taken from Fire, Frost and Nature effects by 10%.

Outside of the fact that there is no longer a prerequisite for Reverberation there are no changes to the tier 3 Elemental talents.

The fourth tier now has a few more options available beyond just Improved Fire Nova Totem -- which is now named Improved Fire Totems, and now decreases the threat generated by the Magma Totem by 50%, in addition to the two second reduction to the delay before the Fire Nova Totem activates. Those new options are:

Eye of the Storm (3 points): Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

Storm Reach (2 points): Increase the range of your Lightning Bolt and Chain Lightning Bolt spells by 6 yards.

Deeper into the tree, at tier 5 you'll notice another new talent -- Elemental Devastation. For three points, your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 seconds.

Competing with this talent is Elemental Fury, left unchanged.

The second to final talent in this tree is Lightning Mastery, while left unchanged now requires Call of Thunder.

Toping off this tree, the 31-point talent, Elemental Mastery will now reduce the mana cost of the next spell by 100%, in addition to giving your next Fire, Frost or Nature spell a 100% critical strike chance. Also, the cooldown has been reduced to 3 minutes, from 5.

Enhancement

The only change to the first tier of talent in this tree affects Shield Specialization, which now offers a 25% increase to the amount of damage blocked by shields, in addition to improving block chance by 5%.
Moving onto tier 2 talents, you'll also notice only a single change. Guardian Totems, which replaces the Improved Stoneskin Totem talent, reduces the cooldown of the Grounding Totem by 2 seconds and increases the effect of both the Stoneskin Totem and Windwall Totem by 20%.

Upon reaching tier 3, players will notice that the Improved Strength of Earth Totem talent has been replaced with Enhancing Totems which increases the effect of Earth and Grace of Air Totems by 15%.

Flurry and Toughness will now be the tier 4 options, both left unchanged.

Competing with Parry, at tier 5 will be two new talents:
Improved Weapon Totems (2 points): Increases the melee attack power bonus of your Windfury Totem by 30% and the damage of your Flametongue Totem by 12%.
Elemental Weapons (3 points): Increases attack power bonus of Rockbiter by 20%, Windfury by 40% and damage of Flametongue/Frostbrand by 15%.

Weapon Mastery, now the new 26 point talent increases the damage you deal with all weapons by 10%.

Lastly, Stormstrike, now the only 31-point talent option in this tree has had it's mana cost reduced and the cooldown shortened to 20 seconds.

Restoration

The first changes to this tree start at the 2nd tier. Improved Reincarnation will now resurrect the Shaman with 20% more health and mana, in addition to the 20 cooldown minute reduction. Ancestral Healing will provide the same benefit for only 3-points, and Totemic Focus will now reduce the mana cost of totems by 15% at max rank.

Four new talents are now available as tier 3 options.

Nature's Guidance (3 points): Increases chance to hit with melee and spells by 3%.
Healing Focus (5 points): Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Totemic Mastery (1 point): Increase radius of totems that affect friendly targets by 5 yards.
Healing Grace (3 points): Reduces threat caused by healing spells by 15%.

Combat Endurance, Eventide and Improved Lesser Healing Wave have been removed from the game completely, keeping Captain Placeholder company.

At tier 4, replacing the Improved Healing Stream Talent is Restorative Totems. A talent that increases the effect of the Mana Spring and Healing Stream Totems by 25%.

You'll notice two things at tier 5. Nature's Swiftness no longer has a prerequisite, and another brand new talent:

Healing Way (3 point): Healing Wave spells cast on the target cause an effect that increases the effectiveness of any Healing Wave spell cast on that target by 6% for 15 seconds. This effect will stack of to three times.

The last change to this tree affects the 31-point talent, Mana Tide Totem. Mana regen has been increased for all ranks.

Other notable changes, you should be aware of include:


Windfury Weapon - Attack power bonus reduced. (This spell's effectiveness will now be more in line with other weapon enchantments).

Flame Tongue Weapon - Damage increased.

Rockbiter Weapon - Attack Power increased slightly.

Flame Shock - Damage over time portion of all ranks slightly increased. Mana cost of ranks 3 through 5 decreased.

Flame Shock - A new rank is available (rank 6) from Upper Blackrock Spire.

Elemental Fury: Tooltip now indicates it increases the critical damage for Searing Totem, Magma Totem, and Fire Nova Totem.

Fire Nova Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.

Grounding Totem: This totem will no longer reflect the Mage talent Combustion back onto the Mage.

Healing Wave Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.

Magma Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.

Searing Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.

Windwall Totem: Greatly improved damage reduced by this totem.


[楼 主] | Posted:2006-05-09 08:22| 顶端
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简单来说..还是插棍子..棍子耗蓝少了,持续时间长了,效果强化了...

几个技能移动到了不同的天赋树里,不过没玩过SM..不知道这个对配点方面会影响多大.


[1 楼] | Posted:2006-05-09 08:34| 顶端
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转一篇翻译


Searing Totem - Mana cost reduced. 灼热图腾法耗减少

Mana Spring Totem - Mana cost reduced. 法力之泉腾法耗减少

Healing Stream Totem - Mana cost reduced. 治疗之泉腾法耗减少

Rockbiter, Frostbrand, Flametongue and Windfury Weapon - Mana costs reduced. 石齿,冰霜,
火舌,风怒武器BUFF腾法耗减少

Lightning Bolt - Mana cost reduced. 闪电箭腾法耗减少

Next we took a took a pass at the duration for each Shaman spell and ability. This next list outlines spells which will see an increase to spell duration for patch 1.11.


Disease Cleansing Totem - Duration increased. 清除疾病图腾持续时间增加

Fire Resistance Totem - Duration increased. 火抗图腾持续时间增加

Flametongue Totem - Duration increased. 火舌图腾持续时间增加

Frost Resistance Totem - Duration increased. 冰抗图腾持续时间增加

Grace of Air Totem - Duration of ranks 1 and 2 increased. 风之优雅图腾1,2级持续时间增加

Nature Resistance Totem - Duration increased. 自然抗图腾持续时间增加

Poison Cleansing Totem - Duration increased. 清毒图腾持续时间增加

Stoneskin Totem - Duration increased. 石肤持续时间增加

Strength of Earth Totem - Duration of ranks 1 through 4 increased. 大地之力1-4级持续时间增加

Tremor Totem - Duration increased. 战栗图腾持续时间增加

Windfury Totem - Duration increased. 风怒图腾持续时间增加

Windwall Totem - Duration increased. 风墙图腾持续时间增加

Players should also be happy to know that skill levels gained with two weapons when
玩家会很高兴的知道双手武器的技能
specced with the "Two-Handed Axes/Maces Enhancement Talent" will now be retained should
不会在重洗双手武器天赋时回复到以前状态(不用重练了)
a player unspend this talent point and return to it later.


Since we're on the topic of talents, I thought I'd give you some insight to a number of
在这个关于天赋的话题里,我先给你们一些下个版本改动的大致内容
upcoming changes specifically affecting talents for the next patch. A full preview will be available through the interactive talent calculator, which should go live sometime in
全部的改变将在天赋模拟器出来时放出,需要再等几天
the next couple of days. Please note when reviewing these changes that it isn't necessarily comprehensive of every change, and that all numbers provided are based upon
maximum rank investment.
大意是这些改变不是最终结果。
所有数据基于技能的最高级

Elemental
元素
Starting with the first tier, you'll immediately notice that Convection has replaced
从天赋第一排开始,你将立刻知道到强化闪电箭天赋位置将被“对流”取代
Improved Lightning Bolt. Only now the passive effect of Convection will reduce the mana
目前的“对流”被动效果是减少所有震击,闪电箭,链的魔耗10%
cost of Shock, Lightning Bolt and Chain Lightning spells by 10%. Similarly, you'll
notice that the Concussion will now improve damage done by Lightning Bolt and Chain
同样你会知道,原版的“震荡”天赋将增加以上这些所有魔法的伤害5%
Lightning by 5%, in addition to Shock spells.

Moving along to the second tier, you'll notice Earth's Grasp, a talent that increases
再看第二排,你将注意到“大地支配”,
the health of the Stoneclaw Totem by 50% and the radius of the Earthbind Totem by 20%,
增加石爪生命50%和地缚图腾半径20%
for a mere two points. This is a significant improvement over the current Improved
仅仅需要2点!这是一个对石爪很大加强的天赋
Stoneclaw Totem talent.

Call of Flame will now increase damage done by Fire Totems by 15% for 3 points, rather
烈焰召唤将增加火图腾的伤害15%,要3点天赋
than 10% for 5 points.
相比以前5点10%
The final tier 2 talent available is completely new -- Elemental Warding. For three
最后一个2排天赋是:元素守卫,3点,
points this talent will reduce damage taken from Fire, Frost and Nature effects by 10%.
减少你承受的火,冰,自然伤害10%
Outside of the fact that there is no longer a prerequisite for Reverberation there are
回响天赋(震击减CD天赋)将不再需要前置天赋
no changes to the tier 3 Elemental talents.

The fourth tier now has a few more options available beyond just Improved Fire Nova
第4排现在有更多一些的选择如强化火焰新星图腾
Totem -- which is now named Improved Fire Totems, and now decreases the threat generated
现在改为强化火焰图腾,减少熔岩图腾的仇恨50%
by the Magma Totem by 50%, in addition to the two second reduction to the delay before
并减少2秒新星图腾的爆炸时间
the Fire Nova Totem activates. Those new options are:
新的选项是

Eye of the Storm (3 points): Gives you a 100% chance to gain the Focused Casting effect
风暴之眼,给你100%几率得到专注施法效果持续6秒,当你被致命一击的时候(近战或远程伤害)
that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
专注施法可以使你施法时不会被伤害打断或延长施法时间

Storm Reach (2 points): Increase the range of your Lightning Bolt and Chain Lightning Bolt spells by 6 yards.
风暴延伸,增加闪电箭和闪电链的施法范围6码,2点(我靠)

Deeper into the tree, at tier 5 you'll notice another new talent -- Elemental
在这个天赋的更深处,第5排你会看到一个新天赋 ,元素
Devastation. For three points, your offensive spell crits will increase your chance to
压制,3点,你的攻击法术致命一击时将增加你的物理爆击9%,10秒持续
get a critical strike with melee attacks by 9% for 10 seconds.

Competing with this talent is Elemental Fury, left unchanged.
元素之怒没变化

The second to final talent in this tree is Lightning Mastery, while left unchanged now
倒数2排的天赋是闪电掌握,没改变
requires Call of Thunder.

Toping off this tree, the 31-point talent, Elemental Mastery will now reduce the mana
终极天赋,元素掌握将减少你下一个法术(包括治疗?!)的消耗100%,cost of the next spell by 100%, in addition to giving your next Fire, Frost or Nature
并给你100%几率攻击法术致命
spell a 100% critical strike chance. Also, the cooldown has been reduced to 3 minutes,
CD从原来的5分钟减少到3分钟
from 5.


Enhancement
增强
The only change to the first tier of talent in this tree affects Shield Specialization,

第一排的唯一改变是盾牌专精,
which now offers a 25% increase to the amount of damage blocked by shields, in addition
现在是增加25%盾牌格档值并增加格档几率5%
to improving block chance by 5%.
Moving onto tier 2 talents, you'll also notice only a single change. Guardian Totems,
看第二排,你将还是得到一个改变,守护神图腾
which replaces the Improved Stoneskin Totem talent, reduces the cooldown of the
位置是原来强化石肤图腾天赋,减少根基CD2秒(我靠)并增加石肤和风墙效果20%
Grounding Totem by 2 seconds and increases the effect of both the Stoneskin Totem and Windwall Totem by 20%.

Upon reaching tier 3, players will notice that the Improved Strength of Earth Totem
第3排,玩家将看到强化大地之力图腾
talent has been replaced with Enhancing Totems which increases the effect of Earth and
被增强图腾替代,增加大地和风之优雅图腾15%效果
Grace of Air Totems by 15%.

Flurry and Toughness will now be the tier 4 options, both left unchanged.
乱舞和坚韧将是4排的天赋,都无改变

Competing with Parry, at tier 5 will be two new talents:
在原来 招架 的位置上,新的2个天赋是
Improved Weapon Totems (2 points): Increases the melee attack power bonus of your
强化武器图腾,2点,
Windfury Totem by 30% and the damage of your Flametongue Totem by 12%.
增加风怒图腾的近战攻击强度30%和火舌图腾伤害12%

Elemental Weapons (3 points): Increases attack power bonus of Rockbiter by 20%, Windfury
元素武器,3点,增加石齿攻击强度20%,风怒攻击强度40%,火舌/冰霜伤害15%
by 40% and damage of Flametongue/Frostbrand by 15%.

Weapon Mastery, now the new 26 point talent increases the damage you deal with all
武器掌握,现在是新的26点天赋点,增加武器伤害10%
weapons by 10%.

Lastly, Stormstrike, now the only 31-point talent option in this tree has had it's mana
风暴打击,魔法消耗减少,CD缩短为20秒
cost reduced and the cooldown shortened to 20 seconds.

Restoration
恢复系
The first changes to this tree start at the 2nd tier. Improved Reincarnation will now
从第二排开始改变(1排没变化),强化重生
resurrect the Shaman with 20% more health and mana, in addition to the 20 cooldown
将增加重生后20%更多的生命和法力(萨满站起来后40%血魔)并减少20分钟CD
minute reduction. Ancestral Healing will provide the same benefit for only 3-points, and
先祖治疗效果没变,但天赋只需3点
Totemic Focus will now reduce the mana cost of totems by 15% at max rank.
图腾专注将减少15%图腾魔耗(最高等级的图腾)

Four new talents are now available as tier 3 options.
第3排将有4个新天赋

Nature's Guidance (3 points): Increases chance to hit with melee and spells by 3%.
自然的指引,3点,增加法术和物理攻击的命中3%

Healing Focus (5 points): Gives you a 70% chance to avoid interruption caused by damage
治疗专注,5点,所有治疗法术70%避免伤害打断
while casting any healing spell.
Totemic Mastery (1 point): Increase radius of totems that affect friendly targets by 5 yards.
图腾掌握,1点,增加所有辅助图腾的范围5码
Healing Grace (3 points): Reduces threat caused by healing spells by 15%.
治疗优雅,3点,减少治疗法术仇恨15%

Combat Endurance, Eventide and Improved Lesser Healing Wave have been removed from the game completely, keeping Captain Placeholder company.
战斗持久,黄昏,强化次级治疗现在全部被删除

At tier 4, replacing the Improved Healing Stream Talent is Restorative Totems. A talent
第4排,原来强化治疗泉图腾的位置是 恢复图腾,
that increases the effect of the Mana Spring and Healing Stream Totems by 25%.
增加法力泉和治疗泉图腾效果25%

You'll notice two things at tier 5. Nature's Swiftness no longer has a prerequisite, and another brand new talent:
5排将有2个,自然迅捷不再需要前置天赋,和一个新的天赋

Healing Way (3 point): Healing Wave spells cast on the target cause an effect that
治疗路径,3点,治疗波的治疗目标增加15秒内受到治疗波的疗效6%
increases the effectiveness of any Healing Wave spell cast on that target by 6% for 15 seconds. This effect will stack of to three times.
可以叠加3次

The last change to this tree affects the 31-point talent, Mana Tide Totem. Mana regen has been increased for all ranks.
法力潮汐,所有等级的法力回复效果增加

Other notable changes, you should be aware of include:
其他的需要你们注意的重要变化


Windfury Weapon - Attack power bonus reduced. (This spell's effectiveness will now be more in line with other weapon enchantments).
风怒武器-强度减少

Flame Tongue Weapon - Damage increased.
火舌武器,伤害增加

Rockbiter Weapon - Attack Power increased slightly.
石齿武器,强度稍微增加

Flame Shock - Damage over time portion of all ranks slightly increased. Mana cost of
烈焰震击,DOT伤害稍微增加,魔耗在3-5级减少
ranks 3 through 5 decreased.


Flame Shock - A new rank is available (rank 6) from Upper Blackrock Spire.
新的法术6级烈焰震击可以在黑上得到

Elemental Fury: Tooltip now indicates it increases the critical damage for Searing Totem, Magma Totem, and Fire Nova Totem.
元素之怒天赋会增加火焰图腾的爆击伤害

Fire Nova Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.
火焰新星图腾 会受魔伤效果影响

Grounding Totem: This totem will no longer reflect the Mage talent Combustion back onto the Mage.
根基图腾-不再会将法师的天赋 燃烧 反弹到法师身上了

Healing Wave Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.
治疗波图腾,?受魔伤影响

Magma Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.
熔岩图腾同上
Searing Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.
灼热图腾同上
Windwall Totem: Greatly improved damage reduced by this totem.
风墙图腾,大量增加减少伤害的量


[2 楼] | Posted:2006-05-09 08:44| 顶端
robber997

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哦哦哦.....有必要练习一下插棒棒的技术了.

[3 楼] | Posted:2006-05-09 11:03| 顶端
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有改变就是好的`
[4 楼] | Posted:2006-05-09 12:15| 顶端
Malas

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游戏王国的浪人(I)艾雷布的骑士(I)海蓝之钻(II)图书馆の旅人(I)
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正好最近开了个萨满号



  身長約70センチの機械人形、『魔導巧殻』と呼ばれる一体。北領の元帥ガルムスをマスターとして仰ぎ、無条件の親愛を抱きながらも軍人らしく理性的に接する。
 ディル=リフィーナに存在する四つの月の内、『赤の月』を司る月女神ベルーラの力を模している。

个人BLOG:http://blog.sina.com.cn/oukanagisa
[5 楼] | Posted:2006-05-09 12:25| 顶端
沙砂美

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总体感觉上不及法师改的那么震撼,亦或是说BLZ认为法师原本太弱,萨满业已很强?


10岁时打倒力二
12岁时空手打倒力二
14岁时只出一招打倒力二
[6 楼] | Posted:2006-05-09 13:07| 顶端
利查得.王

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简单看增强变化不大`````


说明上说风怒武器的AP加成要减少``

可是看了天赋里那两个加武器伤害和````武器BUFF效果的技能后又不知道是加还是减````



大体上是恢复萨满强了``


不管是减少仇恨还是省蓝```图腾的各种效果也有加强``


简单说就是减少蓝消耗`````加大图腾范围````````加强持续时间`

[7 楼] | Posted:2006-05-09 16:23| 顶端
szrxs

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然而确实是增强了;

也许该考虑改成增强+元素了……尽管如此一来没有迅捷了,不过元素终极天赋改动很合我意啊 = =!


[8 楼] | Posted:2006-05-09 18:28| 顶端
利查得.王

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0/35/15`````


这是我准备改的```

[9 楼] | Posted:2006-05-10 11:07| 顶端
szrxs

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王叔恢复那15点是为了次级治疗吧 - -

个人觉得增强不如元素有SM特色……至于加点方法估计是

35/15/0了……

35/0/15不能拿双手,没魔的时候就太废了 - -

整体输出也会低了不少……终于要摆脱这渣恢复了


[10 楼] | Posted:2006-05-10 18:32| 顶端

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