Lizard·Valeth
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编号: 14225
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火 花 币: 32899 HHB
注册时间:2004-02-06
最后登陆:2009-04-05
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[QUOTE]最初由 starwalker 发表 [B]呵呵还是误解我意思了,倒地放出起身刚好挨上,相对出招硬直时间是0啊,除非起身完全无敌....如果全无敌的话就不用说了,肯定是能破了。当然我们可以给CLESS设计一下:
#include <studio.874> main { TalesVariable Cless, Stan; if (Stan cast 杀剧舞荒剑==True) Cless cast 永恒之刃; else if (Cless HP>=1000) Cless cast 杀剧舞荒剑; else if (Cless HP>500 && Cless HP<1000) { while ( Stan 处于倒地状态==True) Cless cast 集气法; Cless cast 刚招来; Cless cast 柔招来; } else { Cless cast 冥空斩翔剑; Cless cast 集气法; Cless cast 集气法; } }[/B][/QUOTE]……………………………………………………………………………………
#include <studio.874> Omegamagic(TalesVariable name) { if (Cless.distance >= 20 && Cless.HP > 0) { name.cast = Duol; name.cast = Eternity Swarm; name.cast = Primagic Dance; name.cast = Shinning Gate; Omegamagic(name); } } main { TalesVariable Cless, Stan; if (Stan cast 杀剧舞荒剑==True) Cless cast 永恒之刃; else if (Cless HP>=1000) Cless cast 杀剧舞荒剑; else if (Cless HP>500 && Cless HP<1000) { while ( Stan 处于倒地状态==True) Cless cast 集气法; Cless cast 刚招来; Cless cast 柔招来; } else { Cless cast 冥空斩翔剑; Cless cast 集气法; Cless cast 集气法; } if (Stan.HP<=500) { Stan.status = 无敌; switch(Cless.cast) { case 永恒之刃:{Stan.cast = 龙虎灭牙斩;break;} case 守护方阵:{while (Stan.倒地状态!=true) Stan.cast=杀剧舞荒剑;break;} case 冥空斩翔剑:{Stan.cast = 皇王天翔翼;break;} } if (Cless.distance >= 30) Omegamagic(stan); } }
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我招く無音のショウレツに慈悲は無く,汝に普く厄を逃れる術も無し。
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[35 楼]
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Posted:2004-03-07 20:29| |
顶端
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