雪灵龙
漫画连载冲刺中>>>期待
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关于刷钱风波...来自CCP的进一步说明及某玩家的回复....^ ^![后边爆笑] Hi again,
I have received feedback from players that actually were not convinced by my last statement, that the impact of the courrier mission incident was next to none for the economy. To answer that feedback, I will have to go into more details.First of all, remember that it was our intention to increase the courier mission rewards threefold as we felt that courrier mission rewards were undervalued. As you know they actually became more like tenfold for about 6 hours, but then we put them back to what they were originally.
Now consider another interesting point of statistic: there were about 10,000 players that did courrier missions during that time (which is normal), and more than 94% of them did 10 or less missions during that period. More than 90% of those missions were level 1 missions. This basically tells us that the majority of players behaved quite normally during this time, and only benefited marginally from the bug. Considering that we did want to increase rewards 3x but that we rolled it back after 6 hours, the benefits that those players got are actually less than if they had the intended 3x rewards during the next 24 hours, just like we planned to.
Now looking at the other point of the spectrum, there were a handful of exploiters that actually did a lot of missions. For these, we know exactly who they are, how much they made and who benefited from them, as every single transaction is logged in EVE. They will all be banned, and the money trail will be pursued to its end so none of them will benefit from this except getting a lifetime ban from EVE. Players should never exploit a game mechanism that is obviously bugged.
Once we have gone through the whole data (will probably take a few days), we will post a detailed report to you so you can judge yourself, and we will also give you some gift to compensate you for your patience.
But again, you must believe me when I say that the economical impact of this is minimal. If you look at the economy of EVE on Tranquility (our European server), with less players, the size of the economy there is vastly greater than on the Chinese server. This simply tells us that in terms of ISK in circulation, the Chinese server still has to grow exponentially in the next months. In a few months, the magnitude of the current incident will be just a small number behind the decimal point.
For those talking about a rollback, I will just say that in this case, the benefits of a rollback would be purely psychological, and I fear that the negative effects of it would be far greater. We have only done a single rollback in the history of EVE, and that was at its very early days 3 years ago, for a duplicating bug that was far far far more serious than this. Since then we have had cases with exploits, sometimes larger than this current mission exploit, but it has never warranted a rollback. Instead we have made sure that no player gets away with their exploits, or that their benefits is made zero. This has worked for years on the European servers, where our customers are really happy with our services, and I don't see why it shouldn't work here as well.
PS: I don't read Chinese, so unfortunately I can't read or write directly to the forums, but must let someone translate for me. If you want a meaningful dialog, I suggest that you try posting fewer and more elaborate posts, with good reasoning, so that I get a chance to read them and answer them. Many many posts with lots of shouting is simply impossible for me to interact with.
Kjartan Pierre Emilsson Managing Director of CCP Asia/Former Lead Designer of EVE Online
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大家好,
我从很多玩家朋友那里得知,我上一篇有关这次快递任务奖励过高的问题对经济系统影响甚小的说明不是非常能令人信服。或许,我应该更详细地解释这个问题。首先,我们的初衷是提高快递任务的报酬到之前水平的3倍左右。大家后来也发现了,实际奖励大约提高到了10倍的水平,并持续了6小时,然后我们把奖励修正到了前的水平。
现在我们来看看另一个统计数据:在此期间,大约有10000名玩家做过快递任务(这是正常数字),他们中94%以上完成了不到10个这类任务,这些任务中大约90%为1级任务。这基本上说明绝大多数玩家在这段时间是正常游戏的,而且从这个bug中得到的只是很有限的报酬。我们的最初想法是提高快递任务报酬到3倍,然后6小时后恢复到了最初水平,实际如果按照3倍报酬水平计算,这些玩家在24小时内的所得会大于这6小时的非正常所得。
现在看看另一个问题,确实有少数玩家恶意利用了这个错误,做了大量的快递任务。对于这些玩家,我们精确地知道他们是谁、他们获利多少、他们的游戏货币流向了谁,因为EVE中的每一笔交易都有精确地记录,每个玩家的每一个操作,服务器都了如指掌。他们的账号将会被封禁,他们的所有资金流都会被追踪,没有任何人会从中得到任何非正常报酬——除了从EVE中被永久封禁。因为玩家本来就不应该恶意利用很明显是含有错误的游戏机制。
一旦我们调查清了所有的游戏数据纪录(这大约需要几天时间),我们会发布一个详细的调查报告给大家,希望到时候所有人都能有一个更清晰的判断。届时我们将给与大家一些礼物来感谢大家的耐心。
另外,大家必须相信我,作为EVE的首席游戏设计师,我确信这次事件对EVE的长期经济系统的影响是微乎其微的。如果大家观察一下我们Tranquility服务器(欧洲服务器),就会知道,总玩家数远远小于中国服务器的的欧洲服务器拥有一个比现有中文EVE庞大得多得多的经济规模——这充分说明了在未来中国EVE世界,经济规模将有漫长时间的指数级增长。在几个月以后,这次事件带来的影响只是整个宇宙经济规模的小数点后极其微小的一个数字。
对于很多玩家谈到的回档,我不得不说,一次回档仅仅能带来些心理安慰,而且我认为回档带来的负面效应要大得多。我们在EVE的开发运营历史上只有过一次回档,是在很早的三年前,由于一个比这次严重得多得多的游戏复制的bug。那次以后,我们经历了许多玩家恶意利用游戏缺陷的案例,有些案例比这次严重得多,但都没有回档。但同时,我们确保了每个恶意利用bug的玩家的玩家都得不到任何好处,并封禁他们的账号,这是我们欧洲服务器运营多年的经验,来自全世界的玩家都非常欣赏我们的服务,而且我相信,在中国最终也会得到大家的支持。
又及:我看不懂中文,所以很遗憾我无法直接在论坛上发帖,只能让我的同事帮我翻译。如果大家希望有一个高效并且有意义的对话,我希望大家能发表一些富有内涵并更详细的帖子,这样我就能认真阅读大家的问题并且给出我的回答。要知道,太多过于简短的抱怨性帖子很难形成一个有效率的沟通。
Kjartan Pierre Emilsson
(CCP亚洲区总经理、前EVE Online首席游戏设计师)
Horace(CCP首席中国代表)补充:我们非常了解,大家关心的并非仅仅是游戏货币ISK,还包括忠诚度和声望,值得指出的是:这次恶意刷ISK的玩家同时也是刷声望和忠诚度的玩家,封禁刷ISK玩家的账号等于也封禁了刷声望和忠诚度的玩家
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小时我按以前做快递得速度,可以赚4亿8000w(双开得情况下,大工会的都是弱智不会双开,哈哈) 在次提醒肿踩阁下,我可以最大限度得4开,别人呢?200人得工会我只算有20人在线,他们平均算来只是3开,一人6小时赚7亿2000w,20人就是144亿,你说得有10000人,我的天!5000个7亿2000w!!我算算..有点头晕..3万6000亿???!!!呃..我觉得我在胡言乱语了...我在夸大其词了..那好吧,我一个小时只能赚1000w(真蜗牛3开20分钟才做一个任务..3艘飞船捆一起了?)6小时 6000w . 一万人x6000w=6000亿..开来我之前得3万6000亿得 1/6 还好吹牛还没你总踩先生厉害.1万人6个小时发现有bug 却只作低级别的奖励快递?难道全是刚注册得人? 一个不会玩游戏的牧师在笨蛋,也能在6小时作20次奖励接近200w得任务,6小时就是4000w 一万人的笨蛋天主教牧师x4000w=4千亿,你告诉我们只是50亿?你得缩地成寸得功夫太厉害了.好吧你说了,这都是教皇级别的1万人,每人只能在6小时赚400w 说真的...战斗任务6小时我也赚300w了... 好吧好吧 一万人x400w=....哦 你又说了怎么也得有40%得人是刚注册的,声望不够作这 上帝白给得玉米饼.那好在缩水一半到200w每人6小时(天哪我真怀疑这些人是被耶和华打傻了得犹大..)
一万人x200w=200亿...天哪我不得不怀疑你总裁大人的智力了,因为你学历高,咱不敢怀疑你数学不好是吧?
睁眼说瞎话那 您哪,边凉快去,文化人说话一套一套真唬人,就是禁不住幼儿园小朋友的数学验算啊.
我们有抱怨得权利不是吗?因为你们有出错狡辩得权利?
[ 此贴被雪灵龙在2006-07-03 22:00重新编辑 ]
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雪灵龙的博客^ ^! http://blog.sina.com.cn/u/1277833264
画帖 http://bbs.fireemblem.net/read.php?tid=84202&fpage=&toread=&page=1
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[53 楼]
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Posted:2006-07-03 21:52| |
顶端
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